VR Motion Graphics with Unreal Engine with Scott Pagano
VR Motion Graphics with Unreal Engine with Scott Pagano
Advanced | 3h 22m | 4.71 GB | Project Files | Software used: CINEMA 4D, Maya, Unreal Engine

Discover how to leverage Unreal Engine to create immersive virtual reality experiences.

VR Motion Graphics with Unreal Engine with Scott Pagano


14 Days Free Access to USENET!
Free 300 GB with Full DSL-Broadband Speed!




VR Motion Graphics with Unreal Engine with Scott Pagano
VR Motion Graphics with Unreal Engine with Scott Pagano
Advanced | 3h 22m | 4.71 GB | Project Files | Software used: CINEMA 4D, Maya, Unreal Engine

Discover how to leverage Unreal Engine to create immersive virtual reality experiences.
In this course, learn how to build a real-time motion graphics-style scene in Unreal Engine for deployment on VR headsets. To begin, Scott Pagano covers the proper exporting process out of Maya and importing process into Unreal. Then he moves on to the nuts and bolts of the courseconstructing a series of blueprints that provide all the interactivity and logic needed to make your scene work in VR. Scott covers scene building for HTC VIVE and Samsung Gear VR, as well as VR deployment on Android phones. Youll leave this course with valuable skills that can help you dive into building content for the immersive future.

Topics include:
- Maya FBX export
- UE4 asset import
- Materials and lighting
- Scene building for HTC VIVE
- Scene building for Samsung Gear VR
- VR deployment on Android phones

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VR Motion Graphics with Unreal Engine with Scott Pagano

14 Days Free Access to USENET
Free 300 GB with full DSL-Broadband Speed!




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