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mocha 5 Essential Training with Lee Lanier
mocha 5 Essential Training with Lee Lanier
Size: 4.58 GB | Duration: 3h 39m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

mocha is the Swiss Army knife of the compositing and VFX world. Using its Planar Tracker, you can get great motion tracking data from very tough footage, even tracking through motion blur.

Developing Realistic shaders in Arnold for Cinema 4d Vol.01,02
Mographplus - Developing Realistic shaders in Arnold for Cinema 4d Vol. 01,02 | 2.7 GB + 3.7 GB

Developing Realistic shaders in Arnold for Cinema 4d Vol. 01
In this series of premium tutorials, in almost 8 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d.

FXPHD - MYA227 Transitioning from Mental Ray to Arnold
FXPHD - MYA227 Transitioning from Mental Ray to Arnold | 2.8 GB

This new Maya course is specifically designed for artist looking to move from Mental Ray to Arnold. Mental Ray was first bundled free with Maya 4.5 back in 2002, but over the years other renderers such as Arnold have become faster and easier to use. With the release of Maya 2016, Autodesk removed Mental Ray and replaced it with Arnold. The goal of this course is to help artists make the inevitable transition as smoothly as possible by comparing both renderers side by side and showing how to take the knowledge acquired over years of Mental Ray use and quickly transfer it to Arnold.

Creating Advanced Masks with Chris Knight
Creating Advanced Masks with Chris Knight | 518 MB

Make Better Masks In Photoshop
Expert masking isn’t about working hard; it’s about working smart. Let Photoshop work for you when it comes to creating advanced masks.

Maya 2018 Essential Training with George Maestri
Maya 2018 New Features + Maya 2018 Essential Training with George Maestri
Size: 1.54 GB | Duration: 7h 24m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Get up to speed on the new features of Maya 2018. This course takes a look at the new interface features, including timeline changes and Dash scripting; additional polygonal primitives; tension deformers for rigging; new Arnold materials; and MASH nodes for motion graphics.

FXPHD - MYA310 Lookdev and Lighting with Maya and Arnold
FXPHD - MYA310 Lookdev and Lighting with Maya and Arnold | 7.3 GB

This project-based course will cover all the aspects for the look development and lighting to prepare our dinosaur named Boelthor in Maya and Arnold as well as integrate it in the plate.

FXPHD - VFX306 Advanced VFX The Desert Sandstorm
FXPHD - VFX306 Advanced VFX The Desert Sandstorm | 2.0 GB

In this desert sandstorm course, Liam Whitehouse will take you through the latest release of Houdini FX 15 and Nuke X to learn how to create a photoreal high quality dust storm from beginning to end. The course includes lesson files to create your own high resolution fluid caches, as well as Houdini and Nuke files to follow along with all classes (premium membership only).

Learn 3D Modelling - The Complete Blender Creator Course (Update 2017)
Learn 3D Modelling - The Complete Blender Creator Course (Update 2017)
WEBRip | English | MP4 | 1280 x 720 | AVC ~421 kbps | 30 fps
AAC | 192 Kbps | 44.1 KHz | 1 channel | ~42 hours | 20.54 GB
Genre: eLearning Video

Use Blender to create beautiful 3D models for video games, 3D printing, house design etc. No prior knowledge required.

FXPHD - FLM213 Flame for Nuke artists
FXPHD - FLM213 Flame for Nuke artists
12 Classes Project Files Included MP4

This 12-part course, taught by Sam Edwards, is designed to get Nuke compositors up to speed on Flame. Many of the lessons will cover shots created in previous fxphd Nuke courses so that students can refer back to the previous course to compare. The course contrasts Nuke vs Flame workflows and discusses the underlying principals of compositing and how Flame handles them. Youll be shown tools equivalent tools to those in Nuke, but special attention is paid to the unique tools in Flame.

The Gnomon Workshop - Creating Key Art Illustration for Film and Games
The Gnomon Workshop - Creating Key Art Illustration for Film and Games with Alex Nice | 663.1 MB
Duration 2h 5m MP4

In this tutorial, Senior Concept Illustrator Alex Nice demonstrates his process of using 2D and 3D tools to compose an illustration of key artwork for film by creating a dynamic action scene from the ‘War of the Worlds’.

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