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Pluralsight - Introduction to Unity 5
Pluralsight - Introduction to Unity 5
Size: 2.40 GB | Duration: 4 hrs 30 mins | Video: AVC (.mp4) 1024x768 15fps | Audio: AAC 44KHz 2ch
Genre: eLearning | Level: Beginner | Language: English | + Exercise files, SRT

In this series of Unity tutorials well discover how to use the core features of the software while creating our very first game.

Pluralsight - Introduction to Unreal Engine 4
Pluralsight - Introduction to Unreal Engine 4
Size: 2.82 GB | Duration: 4 hrs 1 min | Video: AVC (.mp4) 1024x768 15fps | Audio: AAC 44KHz 2ch
Genre: eLearning | Level: Beginner | Language: English | + Exercise files, SRT

In this tutorial we will learn the basics of working in the Unreal Editor.

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Lynda - Learning 3D Graphics on the Web with Three.js
Size: 661 MB | Duration: 2h 52m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

3D graphics are a core part of data visualization, virtual reality, augmented reality, and gaming-all fields that are growing fast! Learn to use the three.
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The Gnomon Workshop - Combat Animation for Games with Jason Shum
The Gnomon Workshop - Combat Animation for Games with Jason Shum | 3.8 GB
Duration 4h 12m Project Files Included MP4

This tutorial teaches how to create dynamic and exciting combat animations in a step-by-step method that is used by many professional animators. The core foundations of combat are covered such as strong posing, aggressive timing and appeal.

FXPHD - KAT202 Katana Production Primer
FXPHD - KAT202 Katana Production Primer | 1.41 GB

This course will take a new artist through all the key features of Katana while focusing on two main projects. Well start by looking briefly at how to properly import data into Katana from Maya and have it organised in a way that utilises Katanas powerful Collection Expression Language. From there well learn about building and assigning Materials to geometry, creating lights via the Gaffer, setting up the renderer and defining render passes.
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cmiVFX - Cinema 4D to Substance Painter Workflow
.MKV | 1920 x 1080 | Length: 2 Hours 23 Minutes | 2 GB
Genre: eLearning | Language: English
In this series, I go through my procedure for taking a model from Cinema4D, preparing it for Substance Painter, doing everything we need to paint it and create all our maps in Substance Painter, and then bringing it back into Cinema4D to take advantage of the physically-rendered properties that we created.
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Introduction to ZBrush 4R7 with Madeleine Scott-Spencer
The Gnomon Workshop - Introduction to ZBrush 4R7
Size: 11.69 GB | Duration: 12 hrs 48 mins | Video: AVC (.mp4) 1600x90 15fps | Audio: AAC 44KHz 1ch
Genre: eLearning | Language: English | +Project files

For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design.

fxphd - Previz for Commercials
FxpHD - Previz for Commercials
MYA223 | .MP4, AVC, 800 kbps, 1440x900 | English, AAC, 128 kbps, 2 Ch | 5.8 hours | 2.28 GB
Instructor: Matthew Workman

In this course we will be previsualizing a liveaction Nike skateboarding commercial, as a solo previs artist in Maya. Well be creating shots based on a sample agency storyboard and a sample directors treatment. Well be creating a custom 3D character using Autodesk Character Generator and rigging him with a skateboard for animation. Well be customizing his texture and learning how to light using Viewport 2.0.

Houdini Essential Training with Scott Pagano
Houdini Essential Training with Scott Pagano
Size: 4.93 GB | Duration: 7h 45m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Theres a multitude of tools for 3D content creation on the market, and each has its own advantages and merits. Houdini-a leading package for 3D content creation-offers a procedural workflow that allows for powerful experimentation, system reusability, and overall process efficiency in building an array of assets and animations.

Practical Vehicle Design for Film and Television with Matthew Savage
The Gnomon Workshop - Practical Vehicle Design for Film and Television | 3.6 GB
Duration 3h 40m Project Files Included MKV

Designing within specific parameters can only make you a stronger designer and almost always, in the film industry, physically building props and sets comes with a wide set of restrictions.

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