Multi Pass Rendering and Compositing with Robby Branham
The Gnomon Workshop - Multi Pass Rendering and Compositing
Duration 4h 2m MP4

In this training series, 3D Artist Robby Branham goes through fundamental and advanced multi-pass rendering and compositing techniques using Maya, VRay and Nuke.

Unity Game Development: Make Professional 3D Games
Unity Game Development: Make Professional 3D Games
English | Last updated 3/2017 | mp4 | H264 1280x720 | AAC 2 ch | 37.5 hrs | 7.76 GB
eLearning | Skill level: All level

Learn To Code In C And How To Create Stunning 3D Games In Unity Game Engine

Pluralsight - Look Development for Photorealistic Interiors Using CINEMA 4D and V-Ray
Pluralsight - Look Development for Photorealistic Interiors Using CINEMA 4D and V-Ray
Duration 5h 26m Project Files Included MP4

Have you ever needed to create a photorealistic render? If so, Look Development for Photorealistic Interiors Using CINEMA 4D and V-Ray is the perfect course for you.

Creature Rigging for Production with Perry Leijten
The Gnomon Workshop - Creature Rigging for Production
Duration 7h 38m Project Files Included MP4

Character rigging is a process that starts the moment the design of a character is established. To get the most out of a character it involves a lot of communication between the modeler, the rigger and, whenever possible, the animator.

Cubebrush - Complete Guide To A Concept Art Career
Cubebrush - Complete Guide To A Concept Art Career
WEBRip | MP4 + Project files | English | 1920 x 1080 | AVC ~534 kbps | 30 fps
AAC | 160 Kbps | 48.0 KHz | 2 channels | 07:40:25 | 2.91 GB
Genre: Video Tutorial / Photographing

Ever wanted to work as a Character Concept Artist? Read on With this tutorial I decided to take my last 10 years in the art/entertainment industry and try to summarize it as best as I could, giving away all the knowledge I have in this 8 hour course!

O’Reilly - Designing Games That People Want to Play By Jon Manning
O’Reilly - Designing Games That People Want to Play
Duration 53m MP4

A lot of courses will teach you how to make a video game. This course is different: instead of teaching you how to use a game development engine or do cool programming tricks, well talk about video games and the nature of fun. What this course is about is the nature of fun and the analytical thought processes successful game designers employ to make games that people really want to play.

The Gnomon Worshop - Creature Modeling for Production with Ben Erdt
The Gnomon Worshop - Creature Modeling for Production with Ben Erdt
Duration 6h 57m Project Files Included MP4

In this tutorial, Ben Erdt shares his workflow for creating a sci-fi creature/character from a 2D sketch to the final production model ready for rigging and animation.

fxphd - Maya Foundations: LookDev and Lighting
fxphd - Maya Foundations: LookDev and Lighting
English | July 2015 | mp4 | H264 1440x810 | AAC 2 ch | 6 hrs 37 min | 6.5 GB
eLearning | Course Number: MYA222

This Maya course is part of our Maya Foundations series and covers Look Development and Lighting. We look in-depth at these fundamental building blocks using a selection of software focused around Maya. Well look at both the technical and artistic aspects as we progress through the course, each component being real-world project focused.

CATIA V5 Essentials: Symmetry and Patterns by Aditya Chandurkar
CATIA V5 Essentials: Symmetry and Patterns
Duration: 1h 41m | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz, 1 ch | 461 MB
Genre: eLearning | Language: English | Project Files

Symmetry is very important when creating plastic or forged parts. Patterns are a simple and easy method to add design changes to existing models.

Unity 5: Network Gaming with Bruce Van Horn
Unity 5: Network Gaming with Bruce Van Horn
Intermediate | 1h 35m | 532 MB | Project Files | Software used: Unity

Adding a multiplayer component can enhance a games overall playabilitynot to mention its staying power in the marketplace.

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